Second-year blog (We lost access to our first-year blogs, so we've started a new one. All future work will appear there)
Unity Assessment Evidence
Assignment Part 1.2: Current Hardware Technologies
Xbox One S The Xbox One S released on the 2nd of August in 2016. It took the hardware of its predecessor the Xbox One and made it smaller, The power supply was embedded into the console much like the PS4. Playstation 4 Pro The PS4 Pro released on the 16th November 2016. Its unique … Continue reading Assignment Part 1.2: Current Hardware Technologies
Assignment Part 5: Game Design Document
Group: Lewis Rhodes, Lewis Warren, Josh Van Wyk and me. In groups, we were given the task of designing a game. We had to think about every detail, from hardware limitations to target markets. My Input: View the full powerpoint here
Ex 3: 2D bouncing ball
Task animate a bouncing ball Example done years prior Bouncing ball done in Adobe animate using animation principles We used arcs to calculate the path of the ball. This helped to give the ball the appearance of weight. We also used squash and stretch to make the ball appear to be moving quickly. Instead of animating … Continue reading Ex 3: 2D bouncing ball
Unity Assessment User guide
Controls W,A,S,D Aim of the game -The aim of the game is to get to the end of the assault course, be sure to avoid all the enemies at all costs. If they see you, they'll kill you; no questions asked. There is a timer at the top of the screen that times how … Continue reading Unity Assessment User guide
Animation Lesson: Idents
Ident Analysis Ident 1: http://ident.gallery/player.php?id=BBC1-2009-XMAS-DRWHO-1 Font: Bold, neat. The bold font makes the logo easily readable and recognisable. Colour: White, blue. Having a simple colour pallet makes it memorable and low mental load to recognise. A good example of a simple colour pallet is E4's Purple and white, as soon as you see those … Continue reading Animation Lesson: Idents
Final Project: Branded Ident
Brief: You are required to plan and produce an ident for the NextGen skills brand, utilising your animation and VFX knowledge. -You will need to animate a short scene featuring the brand letters 'NG'. You can animate the letters themselves or animate various models/ objects around them. Explore the 12 principles of animation to produce … Continue reading Final Project: Branded Ident
EX 9B: Projection Mapping and 3D Layering
Projection Mapping -Projection mapping is used to project images on irregularly shaped objects, It can be used to layer images in a 3D space to simulate a parallax effect. 3D layering in After Effects -3d layering is where you take multiple pictures and put them on top of each other in varying distances. eg. city skyline, … Continue reading EX 9B: Projection Mapping and 3D Layering
EX 9A: Matte Painting
Matte Painting A matte painting is painted landscape that can be used for a background. It is used to give the illusion of an environment that isn't there. DMP -Digital Matte Paintings are the same thing but created by compositing multiple images together in Photoshop. You are then able to export this as a TIFF or PNG … Continue reading EX 9A: Matte Painting